Server Patch: 3/5/2024
Date released: 03/05/2024
* The "Sands of Aaru" skill will now use either your magic or attack stat, depending on which is greater
* The Sphinx Kit monster now has "Delay Strike III", opposed to "Delay Strike"
Orna: The GPS RPG
Server Patch: 2/13/2024
Date released: 02/13/2024
* Reduced the floor count of Guild Trials
* Quest and Event monsters can no longer be encountered when completing Guild Trials (these monsters are still obtainable via Monster Aspect charging)
* Changed monster horde generation in Guild Trials to lead to more manageable encounters
* Guild Trials battles can now occasionally result in Proofs of Distance
Server Patch: 2/6/2024
Date released: 02/06/2024
* Adjusted the cost of the Beastfelled Summoning Scroll to 7/7/7
* Removed the "The Dioscuri" event from February
Orna: The GPS RPG
3.10.2
Date released: 01/30/2024
* New Codex
-- Basic & advanced game topics added
-- More information in all sections
* Monument floors now have reduced size
* Origin Town themes - stay tuned for February!
* Bug fixes, visual tweaks, and more
Server Patch: 12/24/2023
Date released: 12/24/2023
* Event Summon Spells now additionally seed in Arcanists again
* Reduced the costs of Event Spells in the Monumental Guild Shop
Server Patch: 12/22/2023
Date released: 12/22/2023
* Cosmetic Follower options add to the Runeshop, starting with our "Festive" Chimeras
* Last Martyr gear is now functional with respect to the World Anguish Level
* Introduced guild Karma to the Monumental Guild, ensuring item forfeits made from current event items will prioritize better item rolling results
* Raid introduction quest added in Tier 7
* Support for an updated January event
* Reduced the HP of earlier tier World Raids
* Event monsters are now highlighted in the Monument map (updated app required)
* Event summons are now found in the Monumental Guild Hall
Orna: The GPS RPG
3.9.3
Date released: 11/29/2023
* Exploration (Deep) Dungeons
-- Both Goblin Fortress and Mystic Cave dungeons are now completed in "Exploration" mode, allowing players to choose their battles, mine for progress, and earn rewards underground
* New Guild: The Spelunking Guild
-- This Guild rewards players for interacting with Exploration Dungeons
* New Guild: The Monumental Guild
-- This Guild rewards players for interacting with limited time World Events
-- This Guild is now an additional way to unlock World Event gear and followers
-- Additionally, this Guild rewards players for completing any Raid via additional Proofs of Felling
* New Guild: The Seer's Guild (accessible at the Oracle Temple)
-- This Guild offers additional rewards for players that enjoy Memory Hunting
* New content type: Monuments
-- Monuments offer a an additional way to interact with limited time World Events, while rewarding players with proofs for interacting with event content
-- They are a solo player experience found throughout the world
* World seeding adjustments: both Monuments and Towers of Olympia are now dispersed more evenly throughout the world
-- This change will reset the current week's Tower locations
* Overhaul of the Replica Titan followers
* New inventory tab: Currencies
* Bestial Bond Level 1 can now be attained via Amity traits
* The "Gauntlet Key" has been renamed to "Skeleton Key"
* Improved the display of followers found in shops, allowing easy access to their Codex entries
* AI improvements
* Bug fixes and minor improvements
Balance adjustments:
* Spells the have lowered PvP damage now reduce the damage before defense is applied (opposed to after)
-- The change ensures that defense values are correctly applied to the reduced power
-- [PvP] Reduced the damage of Fey Cataclysm, Fey Fulmination, Fey Glacier, Fey Inferno
Balance & Mechanics: October 2023
Date released: 10/18/2023
Mechanics
* New passive for the Warrior classline: Collateral Damage
-- Knight: Added passive "Collateral Damage"
-- Centurion: Replaced passive "HP Step" with "Collateral Damage"
-- Spellsword: Replaced passive "Mana Step" with "Collateral Damage"
-- Adept: Replaced passive "EXP Step" with "Collateral Damage"
-- Majestic: Added passive "Collateral Damage II"
-- Blademaster: Added passive "Collateral Damage III"
-- Majistrate: Replaced passive "Critical Hits" with "Collateral Damage III"
-- Atlas Vanguard: Replaced passive "Siphon Ward" with "Collateral Damage III"
-- Titanguard: Replaced passive "Siphon Ward II" with "Collateral Damage IV"
-- Gilgamesh: Renamed passive "Siphon Ward II" to "Siphon Ward"
-- Gilgamesh: Added passive "Collateral Damage V"
-- Added Collateral Damage bonus effects to a variety of existing Warrior classline weapons
-- Added bonus dexterity to a variety of existing lategame Warrior classline armor
Balance
* [Blades of Finesse] Items that increase the effectiveness of defending in battle will be less effective
* [PvP/PvE] Fixed an issue that caused items that increase the effectiveness of defending in battle to stack too effectively
* [Blades of Finesse] Avidity: can no longer proc in the first round of battle
* [Blades of Finesse] Debilitating status effects (effects that provide less than 50% chance to act) are now much less likely to proc on the first 2 rounds, then half as likely to proc on remaining rounds
* [Blades of Finesse] Beowulf Auriga's double follower action cannot occur on the first round of battle
* [PvP/PvE] Pendulus: No longer 100% chance to delay a turn
* [Blades of Finesse] Reduced AI controlled opponents' HP in the earlier tiers
* [PvP/PvE] Introduced the "Timeless Pendant" to the PvP drop pool. It provides immunity to Stasis
* [PvP/PvE] Added Stasis immunity to: Amadan's Staff, Aegis, True Aegis of Athena
Other
* Kingdom raids limits are now strongly enforced through in-battle damage limits
* Removed the 5000 on-hand item limit
* Quests can now accept items under level 10
* Fixed an issue with guild shop material seeds (this may reset today's materials available to you)
Orna: The GPS RPG
3.7.9
Date released: 09/27/2023
* New Guild: The Blades of Finesse
* New Guild: The Titanfelled Guild
* New Building: The Grand Market
* Customizable quick item menu
* Players can now freely return to their Origin Town Wayvessel
* New October content
* The Heart of Change: an item to refund all ascension levels of a single class
* World NPCs are now better dispersed and rotate every week
* Towers of Olympia now grow in a way that does not favour single timezones
* Sprite updates, bug fixes, and more
Orna: The GPS RPG
Server Patch: 8/30/2023
Date released: 08/30/2023
* Traveler's intuition rewards no longer seed when you aren't actively playing. Thus, players can no longer hit the daily intuition cap when the app is backgrounded
* Medea is now found at the end of any dungeon type
* Reduced the stone costs of some buildings
* Dungeons expiring no longer contribute to your remote continue options
* Serverside support for the upcoming Deep Dungeons and Blades of Finesse features
* Misc bug fixes
Server Patch: 7/25/2023
Date released: 07/25/2023
* Lessened the HP of the T7-T8 Ragnarok raids
* Increased the HP of the Jormungandr raids
* Gerd's items: increased Bestial Bond bonus, added Ward to all pieces
* Menja's Shield: Added Stunned immunity, decreased Ward penalty, increased Resistance
* Menja's Warstaff: Added T.Att/T.Mag buffs, increased View Distance to 20%
* Menja's Hood and Menja's Battlerobe: Added Magic stat
* Fenja's Grimoire's: Added adornment slots
* Bloodwarg, Spiritgarm, Stonewarg followers: updated movesets, introduced unique Bestial Bonds for each
* Bloodwarg, Spiritgarm, Stonewarg summons: updated movesets
Orna: The GPS RPG
3.6.10
Date released: 07/04/2023
* New Guild Added: The Traveler's Guild
-- Uses your device's pedometer to track steps, earning you additional rewards
-- Google Fit/Apple Health integration to come at a later date
* New Guild Added: Circle of Anguish
-- Earn rewards by increasing your world's difficulty
* Towers of Olympia movement overhaul
* Quick Follower Swap: available in Wayvessels, Other Realms and Towers of Olympia
* Revamped chat system
* Kingdom Pacifist Mode – You can now disable Kingdom Wars for your Kingdom
* Many additional bug fixes and improvements
Server Patch: 6/28
Date released: 06/28/2023
* The Training Cactus no longer has elemental weaknesses or resistances
* Support for the upcoming Guilds features
* Bestial Bond updates:
-- Stonefire is no longer split damage
-- Coral Varmint: Skill kit updated to reflect its change to the critical striker Bestial Bond
-- Fenrir: Skill kit updated to reflect its change to the critical striker Bestial Bond
-- Hybrid damage Bestial Bond added
-- Defender Bestial Bond now added temp defense buffs at Level 2
-- Critical striker bond: Re-added attack stat bond
-- Balor followers now have additional magic stat to support Bestial Bond given skills
Orna: The GPS RPG
2023 H1 Balance & Mechanics Patch
Date released: 05/31/2023
Terms:
Damage multiplier: what the community refers to as “penetration”
Damage output: post defense damage adjustment
Summoner Classline
[PvP] Blood Pact I/II/III: Capped maximum damage multiplier to 3.0
[PvP] Battalions: Summons are now less likely to protect the summoner in PvP battles
[PvE] Attuner/Grand Attuner: Decreased the chance that Battalions will protect the player in battle
[PvE/PvP] Attuner/Grand Attuner: Decreased HP
[PvE/PvP] Upgraded Summoner Hydrus/Grand Summoner Hydrus Battalions passive from I to II
[PvE/PvP] Summoner Hydrus/Grand Summoner Hydrus: Increased most player stats
[PvE/PvP] Summoner Hydrus/Grand Summoner Hydrus: The Hydrus passive now increases summoner stats as summons are defeated, but no longer gives the player a second chance
Titan Augments
[PvE/PvP] Steady Hands of Prometheus: decreased crit damage bonus to 10%, crit chance from 12% to 8%
[PvE/PvP] Steady Hands of Selene: Decreased hybrid damage bonus from 20% to 15%
[PvE/PvP] Two-handed Celestial Weapons now gain 1 additional augment slot
Thief Classline
[PvE/PvP] Realmshifter: All stats slightly increased
[PvE/PvP] Realmshifter: To better synergize with Resurgence, replaced Recharge II with Recharge
[PvE/PvP] Arcanic/Nyx/Realmshifter: New passive: Avidity. This passive gives these classes the ability to gain additional turns in battle
[PvE/PvP] Arcanic: Replaced “Critical Hits” with “Avidity”
[PvE/PvP] Nyx: Replaced “Saboteur” with “Avidity”
[PvE/PvP] Realmshifter Dorado: Added Avidity III
[PvE] Realmshifter Corvus will now keep its crit chain from floor to floor in dungeons
Valhallan Classline
[PvE/PvP] Beowulf: All stats slighty increased, Recharge passive removed
[PvE/PvP] Beowulf: Valhallan Dissonance now affects both the player and follower
[PvE/PvP] All Valhallan classes now have minor built-in follower AI bonuses, allowing followers to avoid using skills that may hit elemental immunities, etc
[PvE/PvP] When under an AI bonus, followers will now be considerate of offensive buffs when choosing a skill to use
[PvE/PvP] When under an AI bonus, followers will now prioritize dealing damage when opponent HP is low
[PvE/PvP] Valhallan classes: new passive, Bestial Bonds. The monster type of a follower now gives a variety of additional stats and passive effects
Other Classlines
[PvE/PvP] Deity Ara: Replaced Omnimancy with Unstable Omnimancy
[PvE/PvP] Deity Ara: Increased Steadfast to Steadfast II
[PvE/PvP] Gilgamesh Ursa: Can now wear thief gear
General changes
[PvE/PvP] Time Mage/Chronomancer: Added skills that can affect the turn order in battle
[PvE/PvP] Corrected an issue that caused spells like Deific Channel to be overprioritized by the follower AI due to it being both a ward upkeep and buffing spell
[PvE/PvP] Adjusted monster AI to allow better buff application for some particular monsters (Phaethon, for example)
[PvE/PvP] Ultimastrikes: Decreased turns required to 2
[PvE/PvP] Followers are now affected by your faction bonus
[PvE/PvP] Slightly reduce damage multiplier of all Ara Vesta spells
[PvP] Ultima: Decreased damage multiplier by 25%
[PvE/PvP] All Seal/Strike III elemental abilities can now crit
[PvP] Skills such as Perfect Shot can now be used to bypass Battalions and Valhallan
Orna: The GPS RPG
3.4
Date released: 02/13/2023
* The Towers of Olympia
-- New Tier 9 and 10 content
-- Includes both GPS and Origin Town play
-- 5 new superbosses: the Titans themselves
* Tier 9 and 10 Celestial classes
-- These class aim to be sidegrades over current Tier 9 and 10 classes, offering unique playstyles
* Celestial Weapons and Celestial Augments
-- Alone, Celestial weapons may not seem that interesting. But, they can be customized to extreme levels using Celestial Augments, dropped by the Titans
* The Fishing Hut
-- New building that allows players to earn Coral from fish
-- Players can trade Coral for some rewards
* Inventory overhaul
-- Inventory is kept in sync with the server in smaller batches
-- These leaner batches greatly reduce the device processing power and RAM required by Orna
-- New management tools introduced, allowing greater management of larger inventories
-- Auto-dismantle options can now be found in the item bag and in-battle options
* The Benefactor specialization: a summon based specialization that trades their own prowess for that of their summons
* All dungeons types (including un-themed) can now be run in Horde Mode
* Item quests now take any quality of item
* Berserk enemies are now denoted in-battle when on low graphics mode
* Any kingdom quest can now be turned in by the Kingdom's officers
* Our new Runeshop is now live
-- EXP Potions can now be found in the Herbalist
-- Occult Candles can now be found in shops
* Graphical updates, bug fixes, and more